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Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter

Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter

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Description
Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter





Details:


In this course you’ll learn how to use Blender’s modeling tools to create a high resolution model of an M249 Machine Gun. We’ll go over retopology techniques that will allow you to create a low-poly version of the high-poly mesh. You’ll also learn how to create a Color ID map using Blender’s Vertex Paint tools, bake Normal and Ambient Occlusion maps in Blender and in Substance Painter, assign materials in Substance Painter based on a Color ID map, and import your Blender models into Unity so that you can assign the PBR textures created in Substance Painter.





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  • Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter
  • Blender 101 - Blender 335 - Creating a Weapon with Blender and Substance Painter.tgz 4 GB

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