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Digital Tutors - Texturing Lighting Rendering in Maya

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File list
  • Digital Tutors - Texturing Lighting Rendering in Maya
  • 01 UV Mapping Workflows in Maya/01 Introduction and project overview.mov 8.9 MB
  • 01 UV Mapping Workflows in Maya/02 Introduction to UVs.mov 28.8 MB
  • 01 UV Mapping Workflows in Maya/03 Using planar maps.mov 36 MB
  • 01 UV Mapping Workflows in Maya/04 Using cylindrical maps.mov 33.1 MB
  • 01 UV Mapping Workflows in Maya/05 Using spherical maps.mov 23 MB
  • 01 UV Mapping Workflows in Maya/06 Using automatic mapping.mov 21.7 MB
  • 01 UV Mapping Workflows in Maya/07 Using multiple projections.mov 38.8 MB
  • 01 UV Mapping Workflows in Maya/08 Using unfold to modify UV shells.mov 22.9 MB
  • 01 UV Mapping Workflows in Maya/09 Dealing with UV issues.mov 34.7 MB
  • 01 UV Mapping Workflows in Maya/10 Preparing the asset for UV layout.mov 34.7 MB
  • 01 UV Mapping Workflows in Maya/11 Cylindrical mapping the ogre’s first arm.mov 54.8 MB
  • 01 UV Mapping Workflows in Maya/12 Unwrapping the second arm.mov 37.5 MB
  • 01 UV Mapping Workflows in Maya/13 Unwrapping the legs.mov 60.7 MB
  • 01 UV Mapping Workflows in Maya/14 Unwrapping the torso.mov 52.5 MB
  • 01 UV Mapping Workflows in Maya/15 Unwrapping the feet.mov 34.8 MB
  • 01 UV Mapping Workflows in Maya/16 Unwrapping the hands.mov 63.5 MB
  • 01 UV Mapping Workflows in Maya/17 Unwrapping the head.mov 80.9 MB
  • 01 UV Mapping Workflows in Maya/18 Unwrapping the clothing.mov 45.8 MB
  • 01 UV Mapping Workflows in Maya/19 Unwrapping the finger and toe nails.mov 38.5 MB
  • 01 UV Mapping Workflows in Maya/20 Unwrapping the teeth.mov 24.4 MB
  • 01 UV Mapping Workflows in Maya/21 Unwrapping the eyes.mov 21.1 MB
  • 01 UV Mapping Workflows in Maya/22 Laying out the finished UVs.mov 29.7 MB
  • 02 Texture Painting in Maya and Photoshop/01 Introduction and project overview.mov 4.9 MB
  • 02 Texture Painting in Maya and Photoshop/02 Creating materials and a exporting an asset for Photoshop.mov 11.6 MB
  • 02 Texture Painting in Maya and Photoshop/03 Creating a Photoshop file to work in.mov 22.5 MB
  • 02 Texture Painting in Maya and Photoshop/04 Customizing lighting in Photoshop.mov 22.7 MB
  • 02 Texture Painting in Maya and Photoshop/05 Painting a base texture for the body.mov 22.9 MB
  • 02 Texture Painting in Maya and Photoshop/06 Painting variation into the base body texture.mov 25.8 MB
  • 02 Texture Painting in Maya and Photoshop/07 Painting warmer colors into the body texture.mov 21 MB
  • 02 Texture Painting in Maya and Photoshop/08 Adding blemishes and details to the body.mov 20.2 MB
  • 02 Texture Painting in Maya and Photoshop/09 Using photographs for body texture.mov 23.6 MB
  • 02 Texture Painting in Maya and Photoshop/10 Using photographs for clothing texture.mov 37.2 MB
  • 02 Texture Painting in Maya and Photoshop/11 Painting dirt and wear on the clothing.mov 21.7 MB
  • 02 Texture Painting in Maya and Photoshop/12 Using photographs for the eye texture.mov 27.9 MB
  • 02 Texture Painting in Maya and Photoshop/13 Blending the eye texture.mov 31 MB
  • 02 Texture Painting in Maya and Photoshop/14 Painting fingernails, toenails and teeth.mov 26.5 MB
  • 02 Texture Painting in Maya and Photoshop/15 Painting a specular map.mov 23.4 MB
  • 02 Texture Painting in Maya and Photoshop/16 Saving texture maps from Photoshop.mov 14.2 MB
  • 02 Texture Painting in Maya and Photoshop/17 Plugging in and rendering maps.mov 20.7 MB
  • 03 Mastering Displacement Maps in Maya/01 Introduction and project overview.mov 4.5 MB
  • 03 Mastering Displacement Maps in Maya/02 Feature Displacement settings in Maya.mov 13.3 MB
  • 03 Mastering Displacement Maps in Maya/03 Controlling displacement height in Maya.mov 12.7 MB
  • 03 Mastering Displacement Maps in Maya/04 Understanding Approximations in Maya.mov 13.4 MB
  • 03 Mastering Displacement Maps in Maya/05 Displacement Approximation settings in Maya.mov 22.6 MB
  • 03 Mastering Displacement Maps in Maya/06 Rendering displacements on low-resolution geometry.mov 18 MB
  • 03 Mastering Displacement Maps in Maya/07 Avoiding common displacement map issues.mov 16.5 MB
  • 03 Mastering Displacement Maps in Maya/08 Rendering with 16-bit displacement maps.mov 9.8 MB
  • 03 Mastering Displacement Maps in Maya/09 Rendering vector displacement maps in Maya.mov 11.7 MB
  • 04 Substance Procedural Texturing in Maya/01 Introduction and project overview.mov 4.4 MB
  • 04 Substance Procedural Texturing in Maya/02 Loading the Substance plugin for Maya.mov 2.6 MB
  • 04 Substance Procedural Texturing in Maya/03 Creating Substance textures in Maya.mov 16.9 MB
  • 04 Substance Procedural Texturing in Maya/04 Connecting and disconnecting Substance nodes.mov 13.5 MB
  • 04 Substance Procedural Texturing in Maya/05 Controlling Substance texture resolution.mov 15.2 MB
  • 04 Substance Procedural Texturing in Maya/06 Substance texture placement in Maya.mov 14.6 MB
  • 04 Substance Procedural Texturing in Maya/07 Baking Substance textures in Maya.mov 12.7 MB
  • 04 Substance Procedural Texturing in Maya/08 Using the Bitmap2Material plugin.mov 18.6 MB
  • 04 Substance Procedural Texturing in Maya/09 Using the Maya Substance Bonus Tools.mov 15.4 MB
  • 04 Substance Procedural Texturing in Maya/10 Rendering Substance textures in mental ray.mov 14.7 MB
  • 05 Utilizing the Node Editor in Maya v1/01 Introduction and project overview.mov 6.2 MB
  • 05 Utilizing the Node Editor in Maya v1/02 First look at the Node Editor in Maya.mov 11.6 MB
  • 05 Utilizing the Node Editor in Maya v1/03 Graphing and clearing items from the Node Editor.mov 15.2 MB
  • 05 Utilizing the Node Editor in Maya v1/04 Connecting attributes in the Node Editor.mov 17.5 MB
  • 05 Utilizing the Node Editor in Maya v1/05 Creating a modeling network in the Node Editor.mov 24.8 MB
  • 05 Utilizing the Node Editor in Maya v1/06 Creating a rigging network in the Node Editor.mov 19.7 MB
  • 06 Utilizing the Node Editor in Maya v2/01 Introduction and project overview.mov 4.2 MB
  • 06 Utilizing the Node Editor in Maya v2/02 First look at the Node Editor in Maya.mov 16.6 MB
  • 06 Utilizing the Node Editor in Maya v2/03 Graphing and clearing items from the Node Editor.mov 20.4 MB
  • 06 Utilizing the Node Editor in Maya v2/04 Understanding connections in the Node Editor.mov 14.3 MB
  • 06 Utilizing the Node Editor in Maya v2/05 Making and breaking connections in the Node Editor.mov 14.1 MB
  • 06 Utilizing the Node Editor in Maya v2/06 Creating Nodes in the Node Editor.mov 8.6 MB
  • 06 Utilizing the Node Editor in Maya v2/07 Creating a modeling network in the Node Editor.mov 21 MB
  • 06 Utilizing the Node Editor in Maya v2/08 Creating a rigging network in the Node Editor.mov 22 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/01 Introduction and project overview.mov 8.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/02 UV Texture workflow explanation.mov 7.9 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/03 Using UVLayout from Headus - selecting seams and detaching.mov 49.5 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/04 Using UVLayout from Headus - unfolding geometry in UV space.mov 44.2 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/05 Using UVLayout from Headus - exporting UV layouts.mov 6.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/06 Modifying the head UVs in Maya.mov 38.2 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/07 Modifying the body UVs in Maya.mov 19.8 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/08 Copying UVs to fingernails.mov 8.8 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/09 Taking UV snapshots from Maya into Photoshop.mov 12.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/10 Beginning assembly of the body texture.mov 20.9 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/11 Adding side images.mov 19 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/12 Adding back pieces to the torso texture.mov 16.2 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/13 Finishing off the back texture.mov 15 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/14 Putting together the pants.mov 14.8 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/15 Finishing the pants texture.mov 21.2 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/16 Assembling the leg.mov 19.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/17 Finishing the leg texture.mov 20.6 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/18 Adding a foot texture.mov 26.5 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/19 Adding the inside of the feet.mov 24.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/20 Blending the toes into the feet.mov 14.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/21 Assembling the arm.mov 16.5 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/22 Finishing the arm.mov 18.3 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/23 Adding hands and fingers.mov 28.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/24 Adding a shoulder.mov 17.5 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/25 Creating the fingernail texture.mov 10.8 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/26 Adding the back and blending the seams.mov 18.1 MB
  • 07 Creating Digital Humans 3 UV and Texture Mapping/27 Starting the face texture.mov 23.5 MB

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