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Lynda - Programming Foundations - Object-Oriented Design [AhLaN]

Lynda - Programming Foundations - Object-Oriented Design [AhLaN]

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Description
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                               Proudly Presents

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Lynda - Programming Foundations - Object-Oriented Design [AhLaN]

     









SUPPLiER.....................................: WWW                                        RELEASE DATE......: 23/07/20

Uploader.....................................: abidmail                                   Collector.........: abidmail











                  ... RELEASE iNFORMATiON ...





GENERAL INFO

Instructor                                         : Barron Stone, Olivia Chiu Stone

Duration                                           : 2h 40m

Released                                           : 11/27/2018







                  ... About This Course ...





All good software starts with a great design. Object-oriented design helps developers plan applications before they write a single line of code, and break down ideas into reusable and maintainable components. This course focuses on the foundational concepts, teaching them in a fun, interactive way to help you quickly develop your skills. Tag team Olivia and Barron Stone introduce you to the concepts and terms—objects, classes, abstraction, inheritance, and more—that you need to get started. They then show how to take the requirements for an app, identify use cases, and map out classes using Universal Modeling Language (UML). The final design can then be translated into code using one of the many popular object-oriented programming languages, such as Java, C#, Ruby, or Python.



Topics include:

Object-oriented basics: objects, classes, and more

Encapsulation

Inheritance

Defining requirements

Identifying use cases, actors, and scenarios

Domain modeling

Identifying class responsibilities and relationships

Creating class diagrams

Using abstract classes

Working with inheritance

Developing software with object-oriented design principles






File list
  • Lynda - Programming Foundations - Object-Oriented Design [AhLaN]
  • 1 - Introduction/01 - Learn object-oriented design principles.mp4 27.8 MB
  • 1 - Introduction/02 - What you should know.mp4 15.1 MB
  • 2 - 1. Object-Oriented Fundamentals/03 - Object-oriented thinking.mp4 29.8 MB
  • 2 - 1. Object-Oriented Fundamentals/04 - Objects.mp4 33.2 MB
  • 2 - 1. Object-Oriented Fundamentals/05 - Classes.mp4 19.8 MB
  • 2 - 1. Object-Oriented Fundamentals/06 - Abstraction.mp4 17.5 MB
  • 2 - 1. Object-Oriented Fundamentals/07 - Encapsulation.mp4 24.1 MB
  • 2 - 1. Object-Oriented Fundamentals/08 - Inheritance.mp4 11.9 MB
  • 2 - 1. Object-Oriented Fundamentals/09 - Polymorphism.mp4 32.1 MB
  • 2 - 1. Object-Oriented Fundamentals/10 - Analysis, design, and programming.mp4 13.5 MB
  • 2 - 1. Object-Oriented Fundamentals/11 - Unified modeling language (UML).mp4 13.3 MB
  • 3 - 2. Requirements/12 - Defining requirements.mp4 40.6 MB
  • 3 - 2. Requirements/13 - FURPS+ requirements.mp4 8.7 MB
  • 3 - 2. Requirements/14 - Challenge - Jukebox requirements.mp4 8 MB
  • 3 - 2. Requirements/15 - Solution - Jukebox requirements.mp4 17.7 MB
  • 4 - 3. Use Cases and User Stories/16 - Use cases.mp4 32.4 MB
  • 4 - 3. Use Cases and User Stories/17 - Identifying the actors.mp4 25.3 MB
  • 4 - 3. Use Cases and User Stories/18 - Identifying the scenarios.mp4 26 MB
  • 4 - 3. Use Cases and User Stories/19 - Diagramming use cases.mp4 24.2 MB
  • 4 - 3. Use Cases and User Stories/20 - User stories.mp4 26.5 MB
  • 4 - 3. Use Cases and User Stories/21 - Challenge - Jukebox use cases.mp4 5.2 MB
  • 4 - 3. Use Cases and User Stories/22 - Solution - Jukebox use cases.mp4 15.4 MB
  • 5 - 4. Domain Modeling/23 - Identifying the objects.mp4 26.7 MB
  • 5 - 4. Domain Modeling/24 - Identifying class relationships.mp4 28.8 MB
  • 5 - 4. Domain Modeling/25 - Identifying class responsibilities.mp4 38.9 MB
  • 5 - 4. Domain Modeling/26 - CRC cards.mp4 22.4 MB
  • 5 - 4. Domain Modeling/27 - Challenge - Jukebox conceptual model.mp4 8.2 MB
  • 5 - 4. Domain Modeling/28 - Solution - Jukebox conceptual model.mp4 29.6 MB
  • 6 - 5. Class Diagrams/29 - Creating class diagrams - Attributes.mp4 16.3 MB
  • 6 - 5. Class Diagrams/30 - Creating class diagrams - Behaviors.mp4 24.6 MB
  • 6 - 5. Class Diagrams/31 - Converting class diagrams into code.mp4 23.5 MB
  • 6 - 5. Class Diagrams/32 - Instantiating classes.mp4 14.2 MB
  • 6 - 5. Class Diagrams/33 - Class with multiple constructors.mp4 19.4 MB
  • 6 - 5. Class Diagrams/34 - Static attributes and methods.mp4 29 MB
  • 6 - 5. Class Diagrams/35 - Challenge - Jukebox class diagrams.mp4 8.7 MB
  • 6 - 5. Class Diagrams/36 - Solution - Jukebox class diagrams.mp4 33.1 MB
  • 7 - 6. Inheritance and Composition/37 - Identifying inheritance situations.mp4 27.9 MB
  • 7 - 6. Inheritance and Composition/38 - Using inheritance.mp4 11 MB
  • 7 - 6. Inheritance and Composition/39 - Abstract and concrete classes.mp4 15.5 MB
  • 7 - 6. Inheritance and Composition/40 - Interfaces.mp4 19.3 MB
  • 7 - 6. Inheritance and Composition/41 - Aggregation.mp4 15.4 MB
  • 7 - 6. Inheritance and Composition/42 - Composition.mp4 13 MB
  • 7 - 6. Inheritance and Composition/43 - Challenge - Jukebox class relationships.mp4 7.5 MB
  • 7 - 6. Inheritance and Composition/44 - Solution - Jukebox class relationships.mp4 18.8 MB
  • 8 - 7. Software Development/45 - OOP support in different languages.mp4 13.1 MB
  • 8 - 7. Software Development/46 - General development principles.mp4 26.2 MB
  • 8 - 7. Software Development/47 - Software testing.mp4 35.5 MB
  • 8 - 7. Software Development/48 - Design patterns.mp4 33.6 MB
  • 9 - Conclusion/49 - Next steps.mp4 8.5 MB
  • AhLaN.txt 175 B
  • Seed Me!!.png 42 KB

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